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私の解答

割り込みハンドラが、サイレンを鳴らし続けるために 次の割り込み時刻をどのように計算すべきかを理解するのが、 少し難しいと感じました。最終的に、スピーカーピンが オンかオフかを追跡するための状態変数をいくつか用意し (ハードウェアを確認してもよかったのですが)、さらに サイレンが上下サイクルのどの時点にあるかも追跡するようにしました。

私のコードには詳細がすべて含まれています(src/main.rs)。

#![no_main]
#![no_std]

use cortex_m::asm;
use cortex_m_rt::entry;
use critical_section_lock_mut::LockMut;
use embedded_hal::{delay::DelayNs, digital::OutputPin};
use panic_rtt_target as _;
use rtt_target::{rprintln, rtt_init_print};

use microbit::{
    hal::{
        gpio,
        pac::{self, interrupt},
        timer,
    },
    Board,
};

/// Base siren frequency in Hz.
const BASE_FREQ: u32 = 440;
/// Max rise in siren frequency in Hz.
const FREQ_RISE: u32 = 220;
/// Time for one full cycle in µs.
const RISE_TIME: u32 = 500_000;

/// These convenience types make life easier.
type SpeakerPin = gpio::Pin<gpio::Output<gpio::PushPull>>;
type SirenTimer = timer::Timer<pac::TIMER0>;

/// The current state of the siren. Updated by the interrupt
/// handler when running.
struct Siren {
    /// The timer being used by the siren.
    timer: SirenTimer,
    /// The MB2 speaker pin. Needs to be owned
    /// here for the interrupt handler.
    speaker_pin: SpeakerPin,
    /// Is the speaker pin currently high or low?
    pin_high: bool,
    /// Time in µs since the start of the current siren cycle.
    cur_time: u32,
}

impl Siren {
    /// Make a new siren with the given peripherals.
    fn new(speaker_pin: SpeakerPin, timer: SirenTimer) -> Self {
        Self {
            timer,
            speaker_pin,
            pin_high: false,
            cur_time: 0,
        }
    }

    /// Start the siren running.
    fn start(&mut self) {
        self.speaker_pin.set_low().unwrap();
        self.pin_high = false;
        self.cur_time = 0;
        self.timer.enable_interrupt();
        // The timer interval is in ticks.
        // The [nrf52833_hal] timer is hard-wired to 1M ticks/sec.
        self.timer.start(1_000_000 / BASE_FREQ);
    }

    /// Stop the siren.
    fn stop(&mut self) {
        self.timer.disable_interrupt();
    }

    /// Step the siren to the current speaker state change.
    /// This is normally called from the timer interrupt.
    fn step(&mut self) {
        // Flip the speaker pin.
        if self.pin_high {
            self.speaker_pin.set_low().unwrap();
            self.pin_high = false;
        } else {
            self.speaker_pin.set_high().unwrap();
            self.pin_high = true;
        }

        // Figure out the next period. The math is a little
        // special here.

        // First, wrap to the next siren cycle if needed.
        while self.cur_time >= 2 * RISE_TIME {
            self.cur_time -= 2 * RISE_TIME;
        }
        // Next, figure out where we are in the current siren cycle.
        let cycle_time = if self.cur_time < RISE_TIME {
            self.cur_time
        } else {
            2 * RISE_TIME - self.cur_time
        };
        // Finally, calculate the frequency and period.
        let frequency = BASE_FREQ + FREQ_RISE * cycle_time / RISE_TIME;
        let period = 1_000_000 / frequency;

        // Anticipate the time of the next interrupt.
        self.cur_time += period / 2;

        // Make sure to clear the current interrupt before
        // starting the next one, else you might get interrupted
        // again immediately.
        self.timer.reset_event();
        self.timer.start(period / 2);
    }
}

/// The siren. Accessible from both the interrupt handler
/// and the main program.
static SIREN: LockMut<Siren> = LockMut::new();

/// The timer interrupt for the siren. Just steps the siren.
#[interrupt]
fn TIMER0() {
    SIREN.with_lock(|siren| siren.step());
}

#[entry]
fn main() -> ! {
    rtt_init_print!();
    let board = Board::take().unwrap();
    // It is convenient to use a `degrade()`ed pin
    // to avoid having to deal with the type of the
    // speaker pin, rather than looking it up:
    // the pin is stored globally in `SIREN`, so its
    // size must be known.
    //
    // This does lose type safety, but that is unlikely
    // to matter after this point.
    let speaker_pin = board
        .speaker_pin
        .into_push_pull_output(gpio::Level::Low)
        .degrade();
    let timer0 = timer::Timer::new(board.TIMER0);
    let mut timer1 = timer::Timer::new(board.TIMER1);

    // Set up the NVIC to handle interrupts.
    unsafe { pac::NVIC::unmask(pac::Interrupt::TIMER0) };
    pac::NVIC::unpend(pac::Interrupt::TIMER0);

    // Place the siren struct where the interrupt handler can find it.
    let siren = Siren::new(speaker_pin, timer0);
    SIREN.init(siren);

    // Start the siren and do the countdown.
    SIREN.with_lock(|siren| siren.start());
    for t in (1..=10).rev() {
        rprintln!("{}", t);
        timer1.delay_ms(1_000);
    }
    rprintln!("launch!");
    SIREN.with_lock(|siren| siren.stop());

    loop {
        asm::wfi();
    }
}